Friday, August 17, 2012

Review: Mario Kart Wii

Mario Kart Wii is the sixth game in the Mario Kart series. It was released on the Wii in 2008. Obviously, it was a kart racing game. Like the other games, it came with new racers, old racers, new tracks, old tracks, and many more. It is the first, and so far the only, Mario Kart game that has motorcycles along with karts. It is also the only Mario Kart game to have twelve racers on a track instead of eight, which was kind of a bother.

There were a few different ways to control the game. The main way was this:

This is a Wii Wheel, a plastic steering wheel that came bundled with Mario Kart Wii. As you may already know, motion control is the main way to steer the kart, just turn the wheel left or right. However, the wheel is a little sensitive, so practice may be needed if you start using the wheel. If you do not enjoy the wheel, you can easily play using a Gamecube controller, Classic Controller, or simply with the remote and nunchuk.

Single player is pretty nice, having Grand Prix, Time Trials, Vs and Battle. Grand Prix is the main mode, where you race for cups to unlock new racers and tracks. Time Trials is where only you race on a track and try to be your best time or the staff's best time. Versus is where you can pick any track on any cup (as long as it's unlocked) and race. Battle mode is pretty much where you try to murder you opponents with shells and banana peels. Whoever is the last one standing wins. Grand Prix is pretty fun, although there a few items that may annoy you. I might as well show them to you:

Just look out for these. You can play with up to four players in one room, but only Vs. and Battle. Online, you can play with twelve players. One small thing I didn't like in Multi player is that computer players are automatically on. You can cut them off, though, in settings, so problem solved.

Graphics are pretty good in this game in many places. The tracks are well designed and the racers are designed well and animated well. I honestly don't have any complaints. Each track is done in its own special way. From bright, to dark, to peaceful, to frantic, they all look great. So yes, graphics are passable.

Music is done pretty well and is pretty enjoying to hear. Like graphics, they are all done to fit their themes, from dark to bright and happy. Most music from past stage sound almost the same, so some nostalgia is possible. Sound effects are also very well, with the classic cartoon effect. Voices are okay. They are well recorded, though they may get annoying if they are constantly heard. Music, good. Sounds, good. Voices, good as long as you can handle them.

Mario Kart Wii is definitely a game that's worth it. There may be a few things thrown around, but they don't deem the game unplayable. Some controls may act weird, some modes may has dumb things in them, and some voices may be annoying, but in the end, Mario Kart Wii is a great game that should be tried before judged. At the end of the day, Mario Kart Wii is indeed worthy to be in anyone's Wii collection.



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